Pletory Game Studio: branded mobile games and original IP
Pletory was born in video games. We still make them: our own IPs, and games for brands, built on the same real-time 3D and AI pipeline as our images.

Original IP
Hirozz
A collectible hero that lives, evolves and fights.

Client game — TotalEnergies
TTGP
The world's first lawnmower racing game.
- Reference
- Platforms
- Web
- Browser, no install
- Mobile
- iOS / Android
- Immersive
- AR / VR
For Us & For Brands
Original IP
We create our own characters, worlds and games, and publish them.
Game development
Mobile, web and cross-platform games, from game design to store release.
Brand games
Playable activations, from a web mini-game to a full multiplayer title on the stores. Built for awareness, product understanding, first-party data or onboarding.
Publishing & live
Launch strategy, community, playtests and updates after release.
The same pipeline makes our 3D series and AR filters.
Process
01
Concept
Game design and creative direction built around your objective.
02
Prototype
A playable version early, to test the idea before building it.
03
Production
3D characters, worlds, UI and code on our own real-time stack.
04
Launch
Store or web release, then data-driven updates.
Playtest Programme
Play our games before anyone else, and help shape them.
Open to players aged 18 and over, whatever your level. Sessions run online or, by invitation, at our studio in Paris. No commitment: you choose the sessions you join.
Join the playtestBrand Games
Make your brand playable.
Book a call →